Stage+3+Vocabulary

 =Stage 3 Vocabulary =


 * Academic prompt:** An assessment of academic content or skill with a response to a specific situation/topic.


 * Achievement target:** A specific educational goal.


 * Authentic assessment task:** A task designed to simulate or replicate important, real-world challenges, such as asking a student to use knowledge in contexts where the purposes, audiences, and situational variables are genuine.


 * Backward design:** A process for designing a curriculum or unit by beginning with the end in mind and designing toward that end.


 * Big ideas:** The core concepts, principles, theories, and processes that should serve as the focal point of curriculum, instruction, and assessment.


 * Concept:** A mental construct represented by a word. Example: democracy, economic system.


 * Content standard:** A goal statement that identifies the knowledge and skills to be learned in the content areas.


 * Criteria:** The qualities that must be met for work to measure up to a content or performance standard.


 * Design:** As a verb, means to “plan the form and structure” of something; as a noun, the “pattern or motif” of a work of art.

classroom.
 * Enduring understandings:** The important ideas or core processes that have lasting value beyond the


 * Essential question:** A provocative question designed to engage student interest and guide inquiry into the important ideas in a field of study.


 * Facets of understanding:** The six different kinds of understanding identified in Understanding by Design: explanation, interpretation, application, perspective, empathy, and self-knowledge.

understandings are often generalizations.
 * Generalization:** A statement that describes a relationship between and among concepts. Enduring

//**GRASPS:** An acronym for, //**//Goal, Role, Audience, Situation, Product or Performance, Standards for Succes //s**.

proficiency.
 * Performance standard:** An established level of achievement, quality of performance, or degree of


 * Performance task:** A task that uses one’s knowledge to effectively act or bring to fruition a complex product in which one’s knowledge and expertise are revealed.


 * Portfolio:** A representative collection of one’s work.


 * Product:** A tangible result of a performance and the processes that led to it.


 * Project:** A complex set of intellectual challenges, typically occurring over a period of time. Projects usually involve student inquiry, culminating in student products and performances.


 * Reliability:** In measurement and testing, it refers to the accuracy of a score. Is it sufficiently free of error? What is the likelihood that the score or grade would be constant if the same product/performance were rescored by someone else.


 * Rubric:** A criterion-based scoring guide that enables assessors to make reliable judgments about student work and enables students to self assess.


 * Template:** A guide or framework for designers.

//**WHERE:** Acronym for, **Where** is the work headed; **Hook** students through engaging and provocative entry points; **Explore** the subject in depth and equip students with required knowledge and skill to perform successfully on final tasks; **Rethink** with students the ideas and answers as students rehearse and revise; and
 * Evaluate** results and develop action plans through self-assessment of results.//